Loot

Items

Every drop rolls its own mods

Rarity

RarityRandom mods
NormalNone, only the base's implicit
Magic1–2 (one prefix, one suffix)
Rare3–6 (up to three prefixes and three suffixes), random name
UniqueFixed mods, its own name and story

Your bag holds 40 items; gold, Emberstones and orbs take no space. Press F (or the pick-up button) to gather everything nearby.

  • Categories: All / Weapons / Armour / Jewellery / Runes / 🔒 tabs filter the bag.
  • Compare: point at or tap an item you are not wearing to see what swapping it in changes (green better, red worse), set bonuses and passives included.
  • Lock 🔒: Shift+click, or the Lock button on phones. Locked items can't be sold or discarded.
  • Sell all: a button in Borin's shop sells everything that isn't locked in one go (press again to confirm). Skill Runes are always kept.

Every unique → · Crafting orbs → · Flasks and elixirs →

Item bases

BaseSlotLevelImplicitClass
Rusted SwordWeapon1Added physical damage 2–5 to 9Knight
Bastard SwordWeapon8Added physical damage 5–9 to 16Knight
Rusty AxeWeapon1Added physical damage 3–6 to 10Barbarian
CleaverWeapon5Added physical damage 4–8 to 14Barbarian
Executioner's AxeWeapon10Added physical damage 7–11 to 20Barbarian
Driftwood StaffWeapon1Spell damage 12–20Mage
Serpent WandWeapon6Spell damage 20–30Mage
Short CrossbowWeapon1Added physical damage 3–5 to 10Rogue
War CrossbowWeapon8Added physical damage 6–10 to 18Rogue
Steel Arming SwordWeapon4Added physical damage 3–6 to 11Knight
Guardsman's FalchionWeapon7Added physical damage 5–8 to 14Knight
Footman's SpearWeapon9Added physical damage 6–10 to 17Knight
Templar BladeWeapon11Added physical damage 7–11 to 19Knight
Runed ClaymoreWeapon14Added physical damage 9–14 to 25Knight
Warden's HalberdWeapon16Added physical damage 10–16 to 28Knight
Titan GreatswordWeapon18Added physical damage 12–19 to 34Knight
HatchetWeapon3Added physical damage 3–5 to 9Barbarian
Iron MaulWeapon6Added physical damage 4–8 to 13Barbarian
Battle AxeWeapon8Added physical damage 5–9 to 16Barbarian
Bearded AxeWeapon12Added physical damage 7–11 to 19Barbarian
WarhammerWeapon13Added physical damage 8–13 to 23Barbarian
Crushing MalletWeapon17Added physical damage 11–17 to 30Barbarian
Oak StaffWeapon3Spell damage 14–22Mage
Bone WandWeapon9Spell damage 22–32Mage
Crystal StaffWeapon12Spell damage 26–38Mage
Hunter's BowWeapon5Added physical damage 4–7 to 12Rogue
Elder BowWeapon12Added physical damage 7–12 to 21Rogue
Oak BucklerShield2Armour 9–16Knight
Kite ShieldShield7Armour 18–28Knight
Tower ShieldShield11Armour 28–42Knight
Round ShieldShield1Armour 10–18Knight
Badge ShieldShield5Elemental resistances 8–14Knight
Rectangle ShieldShield9Armour 25–40Knight
Spike ShieldShield13Armour 30–45Knight
Iron HatHelmet1Armour 6–12Any
Cone HelmetHelmet7Armour 16–26Any
Bone CircletHelmet4Mana 15–25Any
Wizard HatHelmet3Mana 18–28Any
Horned CapHelmet5Life 12–22Any
Tattered CapeCape1Elemental resistances 4–8Any
Wool CloakCape4Mana 12–22Any
Fur MantleCape6Life 12–22Any
Knight's CapeCape9Armour 15–30Any
Plate VestBody Armour1Armour 15–25Any
Chainmail VestBody Armour6Armour 30–45Any
Simple RobeBody Armour1Mana 20–30Any
Leather JerkinBody Armour3Armour 12–20Any
Rawhide GlovesGloves1Armour 3–7Any
Chain GlovesGloves7Armour 10–16Any
Silk WrapsGloves4Mana 8–15Any
Fur BracersGloves5Armour 6–11Any
Leather BootsBoots1Armour 3–7Any
Iron GreavesBoots8Armour 10–16Any
Cloth ShoesBoots3Mana 8–15Any
Fur BootsBoots6Armour 6–12Any
Iron RingRing1Added physical damage 1–2 to 4Any
Ruby RingRing3Elemental resistances 8–14Any
Coral RingRing1Life 12–20Any
Jade AmuletAmulet1Life 10–18Any
Amber AmuletAmulet5Increased damage 8–14Any

Affixes

Each tier rolls within its range; higher tiers need a higher item level, so deeper drops can roll bigger numbers.

StatTypeNameSlotsTiers (ilvl: range)
LifeprefixHealthyShield, Helmet, Cape, Body Armour, Gloves, Boots, Ring, Amulet1: 10–19
8: 20–34
16: 35–49
26: 50–69
ManaprefixAzureHelmet, Gloves, Ring, Amulet, Weapon1: 10–19
9: 20–34
20: 35–49
ArmourprefixReinforcedShield, Helmet, Body Armour, Gloves, Boots1: 8–16
10: 17–35
22: 36–60
Added physical damageprefixGlintingWeapon, Ring, Gloves1: 1–2 to 4
8: 3–5 to 9
18: 6–9 to 16
Added fire damageprefixBurningWeapon, Ring, Amulet, Gloves1: 2–3 to 6
10: 4–7 to 12
20: 8–12 to 20
Increased damageprefixCruelWeapon, Amulet1: 10–19
10: 20–39
22: 40–69
Spell damageprefixApprentice'sWeapon, Amulet, Ring1: 8–14
10: 15–29
22: 30–49
Attack speedsuffixof SkillWeapon, Gloves, Ring1: 5–8
12: 9–13
24: 14–18
Cast speedsuffixof TalentWeapon, Amulet, Ring1: 5–8
12: 9–13
24: 14–18
Movement speedsuffixof the WindBoots, Cape1: 8–12
10: 13–20
22: 21–30
Life regenerationsuffixof the TrollBody Armour, Helmet, Ring, Amulet1: 1–3
10: 4–7
22: 8–14
Mana regenerationsuffixof ExcitementHelmet, Ring, Amulet1: 15–29
12: 30–49
24: 50–70
Critical strike chancesuffixof MenaceWeapon, Gloves, Ring, Amulet1: 10–19
12: 20–34
24: 35–50
Life on killsuffixof RejuvenationWeapon, Gloves, Ring1: 2–4
10: 5–8
22: 9–14
Elemental resistancessuffixof the SpanShield, Cape, Body Armour, Boots, Ring, Amulet1: 6–11
12: 12–18
24: 19–26