Weapons
| Base | Level | Implicit |
|---|---|---|
| Rusted Sword | 1 | Adds 2 to 9 Physical Damage |
| Bastard Sword | 8 | Adds 5 to 16 Physical Damage |
| Steel Arming Sword | 4 | Adds 3 to 11 Physical Damage |
| Guardsman's Falchion | 7 | Adds 5 to 14 Physical Damage |
| Footman's Spear | 9 | Adds 6 to 17 Physical Damage |
| Templar Blade | 11 | Adds 7 to 19 Physical Damage |
| Runed Claymore | 14 | Adds 9 to 25 Physical Damage |
| Warden's Halberd | 16 | Adds 10 to 28 Physical Damage |
| Titan Greatsword | 18 | Adds 12 to 34 Physical Damage |
| Oak Buckler | 2 | +16 to Armour |
| Kite Shield | 7 | +28 to Armour |
| Tower Shield | 11 | +42 to Armour |
| Round Shield | 1 | +18 to Armour |
| Badge Shield | 5 | +14% to all Elemental Resistances |
| Rectangle Shield | 9 | +40 to Armour |
| Spike Shield | 13 | +45 to Armour |
Skills
The first two are known from the start; the other three come from Skill Runes dropped by monsters or sold by Borin. Numbers below are for skill levels 1, 5 and 10.
Ground Slam Known from the start
Slams the sword into the ground, sending a cone-shaped shockwave forward. Stuns enemies hit.
| Skill level | 1 | 5 | 10 |
|---|---|---|---|
| Mana | 8 | 10 | 13 |
| Effect | 160% of a basic attack's damage | 237% of a basic attack's damage | 333% of a basic attack's damage |
| Range 4.8 · stuns 0.8 s | Range 5.3 · stuns 1 s | Range 5.9 · stuns 1.3 s | |
| Character level | 1 | 12 | 27 |
Shield Charge Known from the start
Charges forward behind your shield, stunning every enemy in your path.
| Skill level | 1 | 5 | 10 |
|---|---|---|---|
| Mana | 10 | 12 | 15 |
| Cooldown | 4 s | 4 s | 4 s |
| Effect | 120% of a basic attack's damage | 178% of a basic attack's damage | 250% of a basic attack's damage |
| Charge 10 · stuns 1 s | Charge 10 · stuns 1.2 s | Charge 10 · stuns 1.4 s | |
| Character level | 1 | 12 | 27 |
War Cry Skill Rune · level 4
A challenging roar. Nearby enemies are taunted to attack you, you take less damage, and nearby allies deal more damage.
| Skill level | 1 | 5 | 10 |
|---|---|---|---|
| Mana | 15 | 17 | 20 |
| Cooldown | 12 s | 12 s | 12 s |
| Effect | Taunts enemies within 9 | Taunts enemies within 9 | Taunts enemies within 9 |
| 30% less damage taken · allies deal 15% more damage | 30% less damage taken · allies deal 23% more damage | 30% less damage taken · allies deal 33% more damage | |
| For 5 s | For 6.2 s | For 7.7 s | |
| Character level | 4 | 15 | 30 |
Judgement Skill Rune · level 8
Calls down a pillar of holy light at the target location, briefly stunning enemies.
| Skill level | 1 | 5 | 10 |
|---|---|---|---|
| Mana | 18 | 22 | 27 |
| Cooldown | 1.2 s | 1.2 s | 1.2 s |
| Effect | 16–26 holy damage (grows with character level) | 24–38 holy damage (grows with character level) | 33–54 holy damage (grows with character level) |
| Radius 3.2 · stuns 0.6 s | Radius 3.2 · stuns 0.6 s | Radius 3.2 · stuns 0.6 s | |
| Character level | 8 | 19 | 34 |
Consecrate Skill Rune · level 12
Holy light bursts around you, restoring life for each enemy hit.
| Skill level | 1 | 5 | 10 |
|---|---|---|---|
| Mana | 20 | 24 | 29 |
| Cooldown | 6 s | 6 s | 6 s |
| Effect | 10–16 holy damage (grows with character level) | 15–24 holy damage (grows with character level) | 21–33 holy damage (grows with character level) |
| Radius 6 · heals 2.0% of life per enemy hit | Radius 6 · heals 2.8% of life per enemy hit | Radius 6 · heals 3.8% of life per enemy hit | |
| Character level | 12 | 23 | 38 |
Class 2
At level 20, once the Hollow King has fallen, pick one of two paths in the Skill Book (K) for permanent bonuses and one exclusive skill. You can switch later for gold.
Paladin
A knight sworn to the last light of Emberhold. Shields allies with holy power and lets no one die before them.
- 12% increased maximum Life
- +15% to all Elemental Resistances
- 30% increased Spell Damage
- Regenerate 5 Life per second
Divine Shield Paladin exclusive
Wreathes you in holy light: instantly restores life, reduces damage taken and heals nearby allies.
| Skill level | 1 | 5 | 10 |
|---|---|---|---|
| Mana | 25 | 29 | 34 |
| Cooldown | 16 s | 16 s | 16 s |
| Effect | Heals 20% at once · 40% less damage taken for 4 s | Heals 28% at once · 40% less damage taken for 4.8 s | Heals 38% at once · 40% less damage taken for 5.8 s |
| Allies within 9 heal 10% | Allies within 9 heal 10% | Allies within 9 heal 10% | |
| Character level | 20 | 31 | 46 |
Warlord
A general who stands as a wall at the front of the battle line. His shield is his weapon, and his voice is command.
- +120 to Armour
- 15% increased maximum Life
- 15% increased Damage
- Gain 8 Life per Enemy Killed
Shield Throw Warlord exclusive
Hurls a spinning shield that pierces every enemy in a line, stunning them.
| Skill level | 1 | 5 | 10 |
|---|---|---|---|
| Mana | 12 | 14 | 17 |
| Effect | 130% of a basic attack's damage · pierces every enemy | 192% of a basic attack's damage · pierces every enemy | 270% of a basic attack's damage · pierces every enemy |
| Stuns 0.8 s | Stuns 1 s | Stuns 1.2 s | |
| Character level | 20 | 31 | 46 |
Passive tree
Knight starts on its own side of the tree but can path anywhere. Notables near the Knight:
- Sentinel's Vow: +50 to Armour, 6% increased maximum Life
- Iron Skin: +60 to Armour, +8% to all Elemental Resistances
- Bulwark: +40 to Armour, +25 to maximum Life
Voice
Characters speak Thai when things happen in the game. Hear the Knight:
My resolve runs thin.Out of mana
Not ready.Skill on cooldown
I can carry no more.Bag full
I grow stronger still!On level up
A new art… I'll use it to protect them all.On learning a skill
This is no knight's weapon.Can't use an item