Zone 5 · The Drowned Catacombs

The Drowned Catacombs

Icy water seeping down from the Black Mere
Zones › The Drowned Catacombs

Water from the Black Mere has flooded the lower catacombs. The cold weakens the flame in their bones, so the dead here move slowly, but they never stop.

Guardian: Abbot Halvar the Drowned

Abbot Halvar the Drowned

An abbot who tried to drown the Ember Heart with the waters of an entire lake, and sank with all his disciples.

Halvar was abbot of the monastery on the shore of the Black Mere. He was the first to understand where the endless ash came from, and the first who dared to act. He led his monks to break the ancient dam and dig a channel so the whole lake would pour into the shaft, hoping to drown the Ember Heart for good.

The water poured down for seven days and seven nights, but the Heart did not go out. Scalding steam burst back up, the lower catacombs flooded to the roof, and Halvar and all his disciples were swept away. None of them ever came back up.

Now his body is bloated and sickly pale, his shoulders crusted with weed and barnacles, frost in his beard and on his robes. His right hand still grips the abbot's crozier, its lantern glowing with the lake's cold blue light. He believes the cold can put out the fire in the Ember-touched, yet deep in his drowned heart he is still waiting for someone to finish what he could not.

The cold water will quench the fire within you… as it quenched mine.Abbot Halvar the Drowned

Abilities

Fought in 2 phases, changing at 50% life. Every ability is marked on the ground before it lands.

AbilityElementDamageCooldownPhase
3 geysers under and around players: chill, then a cold poolCold×1.38 sall
A fan of 3 bolts at its targetCold×0.84 sall
A big blast around it (radius 7)Cold×1.611 sall
5 geysers under and around players: chill, then a cold poolCold×1.36 s2+
All the waters of the lake… drown them whole!Abbot Halvar the Drowned (phase change)

Guardian relics

35% chance per kill to drop one of these; its echoes in the Ember Depths drop them 25% of the time.

Abbot's Drowned Staff

Driftwood Staff · Weapon · Mage
  • 50% increased Spell Damage
  • +60 to maximum Mana
  • 60% increased Mana Regeneration Rate
  • 10% increased Cast Speed
Still dripping with water from the Black Mere.
Dropped by Abbot Halvar the Drowned

Mere-Soaked Greaves

Iron Greaves · Boots
  • 22% increased Movement Speed
  • +50 to Armour
  • +20% to all Elemental Resistances
  • +30 to maximum Life
Three hundred years wading through water, and they have never stopped walking.
Dropped by Abbot Halvar the Drowned

When it falls

Halvar whispers one last time: “Water… is not enough… it must be the hand of the Ashbound…” Chanting drifts up from below.Narrator

Monsters here

MonsterKindShare
Risen MinionBone · melee25%
Mire SlimeSlime · melee31%
Abyssal SquidleBeast · ranged25%
Drowned FiendBeast · melee20%

All monster stats →